<<timed 1s t8n>> You walk up to the front door. It creaks on its hinges as you slowly enter. <</timed>>
<<timed 2s t8n>>There is a closet in front of you, door slightly ajar but otherwise still. The entrance is small but to your right is the [[living room]]. <</timed>>
<<timed 4s t8n>> There also appears to be a [[closet]] directly in front of you that looks as if it is going to burst..<</timed>>
you pick up the lighter
<<set $lighter to true>>
[[else]]<<timed 1s t8n>>You enter the living room and are immediately taken aback by the liveliness with which it was left. <</timed>>
<<timed 2s t8n>>The walls of this rrom are painted a shade of red akin to that of fresh blood.<</timed>>
<<timed 3s t8n>>Odd paintings hang from the wall of the entry way while the remaining walls are lined floor to ceiling with books.<</timed>>
<<timed 3s t8n>> Some appear to be quite old but well taken care of. <</timed>>
<<timed 4s t8n>>Others seem to emulate an air of uneasiness with titles that make the air grow stale as you glance over them.<</timed>>
<<timed 5s t8n>>There is a record player on the wall to your left, just before the hallway. <</timed>>
<<timed 6s t8n>>There are many various records left haphazardly around the room, all bearing names you’ve never encountered.<</timed>>
<<timed 7s t8n>> Moved towards [[bookshelf]]<</timed>>
<<timed 8s t8n>> Move towards [[records]]<</timed>>
<<if visited("books")>>Continue to [[kitchen]] or pick up [[records]] <</if>><<timed 1s t8n>> You open the door and items tumble out one after the other!<</timed>>
<<timed 3s t8n>> Looking at the objects closer... <</timed>>
<<timed 4s t8n>>The closet is filled to the brim with reflective objects. There are old mirrors, large and small, a TV, broken drinking glasses, anything with a reflective surface appears to be piled into this closet. This includes old cutlery and in the corner, and an old lighter laying discarded to the side next to a small hand-held mirror[[...]]<</timed>>
<<timed 1s t8n>>Do you wish to pick up the [[lighter?]]<</timed>>
<<timed 2s t8n>> or perhaps the [[hand-held mirror?]]<</timed>>
<<if visited("lighter?")>>Continue to [[living room]] or Pick up [[hand-held mirror?]] <</if>><<timed 1s t8n>>You flip the lighter over in your palm. <</timed>>
<<timed 2s t8n>>It is beautiful and ornate with patterns that wrap around the sides
A bit worn but still in functioning condition. <</timed>>
<<set $lighter to true>>
<<timed 3s t8n>>You tuck it away in your [[pocket|...]]<</timed>>The mirror is small but ornate as beautiful patterns of gems wrap around the back and sides. It looks old but something about it draws you [[in...]]
<<timed 1s t8n>>You look at your reflection in the mirror. It looks normal apart from the odd chill that seems to enter your body. The more you look, the colder you get. Then...<</timed>>
<<timed 5s t8n>>
Something moves
<</timed>>
<<timed 7s t8n>>
Just out of your peripheral vision
<</timed>>
<<timed 9s t8n>>
Seemingly at the very corner of your eye
<</timed>>
<<timed 12s t8n>>
It's coming closer
<</timed>>
<<timed 14s t8n>>
Closer
<</timed>>
<<timed 15s t8n>>
CLoser
<</timed>>
<<timed 16s t8n>>
CLOser
<</timed>>
<<timed 17s t8n>><span class="shake"> <span class = "bigfont"> ""[[LOOK]] [[DON'T LOOK]]"" </span> </span>
<</timed>>
<<timed 18s t8n>> CLOSer <</timed>>
<<timed 19s t8n>> CLOSEr <</timed>>
<<timed 20s>> CLOSER <</timed>>
<<timed 21s>><<goto "LOOK">><</timed>>
Your head snaps away from the reflection in the mirror
your breathing is ragged and your heart is beating in your ears
You can't grasp what you saw
Was it real?
Your mind playing tricks on you?
What if you kept looking?
[[Keep mirror]] [[drop mirror]]
<<timed 1s t8n>> You continue staring into mirror <</timed>>
<<timed 2s t8n>> Trying to view the presence coming closer <</timed>>
<<timed 5s t8n>> A large allmagemation of horrors enters your vision <</timed>>
<<timed 7s t8n>> <span class="shake"> <span class = "bigfont"> EYES </span> </span> <</timed>>
<<timed 8s t8n>> <span class="shake"> <span class = "bigfont"> TEETH </span> </span> <</timed>>
<<timed 9s t8n>> <span class="shake"> <span class = "bigfont"> LIMBS </span> </span> <</timed>>
<<timed 10s t8n>> <span class= "bigfont"> WHAT </span> <</timed>>
<<timed 11s t8n>> Your mind can't catch up <</timed>>
<<timed 12s t8n>> Can't comprehend what it is seeing <</timed>>
<<timed 13s t8n>> The Mirror shakes in your hand <</timed>>
<<timed 14s t8n>> <span class= "bigfont"> <span class= "embossed"> CRACK </span> </span> <</timed>>
<<timed 15s t8n>> A large crack appears accross the surface of the mirror <</timed>>
<<timed 16s t8n>> SNAP SnAP SNAp <</timed>>
<<timed 17s t8n>> Your mind goes [[blank]] <</timed>>
<<timed 1s t8n>>Every neuron feels like it's on fire...<</timed>>
<<timed 2s t8n>>You can't grasp a single thought<</timed>>
<<timed 3s t8n>>just flashes of images you can't quite tell are real
you start loosing consiousness<</timed>.
<<timed 4s t8n>>Everything fades to [[black|Entrance]]<<if $lighter is true>>
Congratulations!
<<else>>
You Died
<</if>>You tuck the mirror into your pocket and back out of the closet
<<set $hand_held_mirror to true>>
<<timed 5s>><<goto "living room">><</timed>>you drop the mirror back into the pile you found it in and head towards the living room
<<timed 5s>><<goto "living room">><</timed>><<set $lighter to false>>
<<set $hand_held_mirror to false>>
you pick up [[mirror]]
<<set $hand_held_mirror to true>><<if $hand_held_mirror is true>>
Congrats!
<<else>>
You Died
<</if>><<timed 1s t8n>>The [[books]] fill you with an uneasiness you can’t place as you approach the shelves. <</timed>>
<<timed 2s t8n>>The books seem to whisper words your mind can’t latch onto.<</timed>>
<<timed 3s t8n>>On every shelf is a [[red candle.]] <</timed>>
<<timed 1s t8n>>You reach for a book and the world suddenly dims.<</timed>>
<<timed 2s t8n>>The only light comes from the sudden unanimous lighting of the candles on the shelf, bathing the bookshelves in a deep red light.<</timed>>
<<timed 2s t8n>>[img[https://spyre42.neocities.org/shelf.gif.gif][shelf]]<</timed>>
<<timed 3s t8n>>The uneasiness returns in a quick intense burst.<</timed>>
<<timed 4s t8n>>The candles flicker and then<</timed>> <<timed 5s t8n>> the candles go out,<</timed>>
<<timed 6s t8n>>plunging the room back into darkness<</timed>>
<<timed 8s t8n>><<if $lighter is true>>
You fish the lighter out of your pocket and light the flame, providing you with enough light to continue [[investigating...|living room]]
<<else>>
You can no longer see any of the living room
There is only a void in front of you apart from the thin sliver of light coming from the [[kitchen]] up ahead. <</if>><</timed>>
<<timed 1s t8n>> You reach towards one of the candles. <</timed>>
<<timed 2s t8n>> The candle still feels warm as if were recently lit.<</timed>>
Light candle?????